(S tier) - Investigators who make solo feel much easier than it probably should be. I haven't actually tried her solo so this might be wide of the mark, but she's not good enough at either fighting or clue-getting so it seems like it would be a real struggle. Updated list of core boxes to include Dream-Eaters; Jim still has Dunwich splash slots and can adapt in ways most Mystics can, using spells for flexibility. Keep in mind though generally I value action compression, evasion, and reliability the most for solo. The worst investigator must be the one who nobody uses, right? Wendy Adams - Her ability makes all of your actions way more reliable, her Rogue splash means she gets more of those actions (hi Leo de Luca), and 4/3/1/4 is basically the perfect solo statline. The solo tier list would be: S: Calvin Wright, Diana Stanley A: Agnes Baker, Dexter Drake RE, Ashcan Pete, Zoey Samaras, Roland Banks, Skids O’Toole B: Mihn Thi Phan RE, Charlie Kane, Daniela Reyes C: Jenny Barnes, Michael McGlen D: Everyone else o.O. Thank you for your time and effort into this. Jenny Barnes - Straight 3's and extra resources means you can build Jenny to adapt to most situations. Still, Burglary + Higher Ed, even with taboo, works just fine. While not for solo, my partner and I tend to find that 2 player runs work best with investigators built for solo with minor tweaks to balance. Mark Harrigan - Great flexible statline, made more powerful with Sophie, and has some of the best consistency of any Guardian. Undoubtedly, Arkham Horror: The Card Game sits high on the list of games with an incredible, yet horrific, sense of atmosphere. let's go with standard, I think that's the most played mode. Any chance of a printer friendly version of this? Others might quibble at this assessment but I've found him to be very good. Solo is different. Is there anything like this for Eldritch Horror? Just run lots of allies to mitigate the low will and sanity and you'll be fine. The Investigators of Arkham Horror presents 52 short stories featuring the investigators of Fantasy Flight’s Arkham Horror Files line of games (Mansions of Madness, Eldritch Horror, Arkham Horror, the Arkham Horror LCG, … Some of those relying on their stats, mostly Ursula, would fall way behind on higher difficulties. Jacqueline Fine 30: Clairvoyance: Mystic : 4: Asset: Spell. When my husband and I play we pick scenarios at random and we are currently doing Dreams of re'ley and boy is it hard. Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/spreadsheets/d/1Euz3_sJFZZvTRVhy_aJgSKRzcc0Eu0tr5tq6dYVSpUY/edit?usp=sharing, https://www.reddit.com/r/ArkhamHorror/comments/jtcs2t/arkham_horror_3rd_ed_tier_list_part_2_22_core_set/. And let me apologize in advance because as many know, i'm not a native English speaker, and fuck the LCG because everytime i looked up an investigator to check the English names for their items, all i could find was the LCG counterpart, no matter how hard i was screaming 3rd Ed. Also keep in mind it's just my take. Arkham Horror is a cooperative adventure board game designed by Richard Launius, originally published in 1987 by Chaosium.The game is based on Chaosium's roleplaying game Call of Cthulhu, which is set in the Cthulhu mythos of H.P. The roles for each investigator are not rigid, and each investigator can perform any of the functions required. Luke Robinson - The Gate Box doubles as amazing move compression and built in enemy management. Ashcan and Patrice are really good. Carolyn will however find it very hard to deal with enemies consistently. Investigator: Miskatonic. Publish your own decks and get feedback. The best at their roles without breaking balance, High: Tommy Muldoon, Agnes Baker, Dexter Drake RE, Zoey Samaras, Wendy Adams RE, Low: Kate Winthrop, Carson Sinclair, Ashcan Pete, Jenny Barnes, Tier B: Balanced. This is very helpful. Mateo does get 5 XP to help out a bit, and Blessed access means he can take Eucatastrophe which can help trigger his Elder Sign. 11 7 0 1.0. Adequate and functional but outclassed. Marie Lambeau - 4 native intellect makes her less spell dependent than other Mystics, and once she does start getting her ability to trigger it gives her great compression. If you like to play random, great! I could say that Kane is ultra top tier because when the KiY is the Herald when Galekki is the AO (amusingly enough this was the case in my game yesterday though Kane wasn't in) … It actually has more points of deviation from the usual character rankings due to the smaller starting map; for instance Diana's drawbacks get worse, while many characters advantages get better, when there are only four neighborhoods. Does this difference effect his rating at all? Jenny is one of my least favourite investigators. Fixed it now. Daisy Walker - Her free tome action works better in a group as a support ability. When we inevitably lose we will rework our characters based on your breakdown for when we try again. Awesome dude! Jenny is probably next to Ashcan, she can do anything depending on build. Can work but require extra effort and items to do well, Tier D: Not viable. Then i read some people talk about the better characters and started taking the challenge out of the game. Normally I’d be skeptical of an ability that only works with a spell, but the investigators will start with a spell, giving Marie something to work with right away. At least you can try Story mode (-1 doom token, +1 blank). So my advice is that you don't pick only the best characters because balance is easy to break towards too easy with some knowledge. Wendy is the queen of it all of course. Preston has the Wendy pool and reliable ways to do anything. Lovecraft and other horror writers. Shipping to customers outside of the United States may take additional time. Try dividing your mutuals into pairs/teams to get a 3/4 investigator count, it's what ended up doing after some disastrous 5 player games. A lot of major consequences are just minor inconveniences to her. Three investigators is a good balance that can let you test new team compositions with a good shot at winning. 1 Agility is somewhat of a liability in solo, but as long as you're getting weapons out it should be ok. Rita Young - Her ability + Track Shoes means a ton of move compression, and she's built pretty defensively with 5 agility. Phenomenal list and explanation! Tier 1: Pete, Ursula, Finn, Luke and Roland all fall into broadly the same category: reliable action advantage. Press question mark to learn the rest of the keyboard shortcuts. Silver Twilight. By you or anyone else. You ask me to make a tier list, so I shall provide you with one. The myhtos cup will be maybe too manageable with a dedicated fighter and warder, making it significantly easier to beat since the gate burst will show up every 3-4 rounds. https://thesolomeeple.com/2019/02/12/arkham-horror-third-edition Then Around the top I would add cluever/evader investigators- Ursula, and Finn are both really strong, where you try to speedrun scenario. Ashcan Pete - Similar ability to Ursula, slightly more flexible, but no access to Pathfinder. Playing S-A tiers in this player count turns this game into a joke and i don't particularly enjoy it. Jacqueline Fine 7: Azure Flame (3) Mystic : 3: Asset: Spell. Arkham Horror: The Card Game Event (Gen Con) Sponsor this Conference. These points were more valued than peaks, rng characters, evasion tactics (fighting is just better) and support strategies centered around healing (dice manipulation and extra actions are king). Less compression but more consistency, a Keen Eye Tommy can get a lot done in solo. Arkham Horror Third Edition sees players taking on the roles of investigators in the bizarre town of Arkham, Massachusetts. Mythos AFTER DARK. Tier 0: Rex (unequivocally) Tier 1: Daisy. Tier s: Wendy Tier 1: Pete, Preston, Finn, Mandy, Ursula, Roland, Luke Tier 2: Patrice, Yorick, Rita, Minh, Joe, Norman, Tony, Jenny, Sefina, Diana, Mark Tier 3: Silas, Calvin, Skids, Tommy, Leo, Rex, Akachi, Agnes, Marie Tier 4: Daisy, Zoey, Carolyn, Jim, Mateo, Lola Well I love Preston in general, but there are good points why he is good in true solo. Calvin Wright - Calvin is built as a support investigator, taking other people's enemies and treacheries from them onto himself, getting hurt, and then using the rest of his deck to keep himself alive while he just wrecks a scenario. In 3 investigator mode the gate burst can appear roughly once every 2 turns with a small chance of appearing 1 every three, and if this happens, 2 in the same turn. I also caught a possible error on your spreadsheet. The effects of the tokens can set a chain reaction very easily, and since it's done outside of your control, it can have devastating consequences. All shipping is postal. He is resiliant to encounter deck, has built in action compression, and decent 2 dmg combat. Minh Thi Phan - She tests super high and has two of the best solo pools at her disposal. Unforgiving, fun and engaging, it’s a good way to experience difficulty. I haven't played every investigator in solo, but I have at least seen every investigator played in some way and I have solo'd quite a lot of them. Thanks for the silver kind stranger! Investigators explore the city, encountering places, people, and creatures both normal and mundane. Disclaimer: It's my personal hot take opinion and I think anyone can be build to true solo with for standard. Build your deck for Arkham Horror LCG by Fantasy Flight Games. In 5 or six it will appear every single round, you cannot ward as quickly as you should to prevent the gates from bursting, so you always fight an uphill battle and you need a lot of luck to succeed. Roland, Joe, Norman, Sef, Luke, Akachi, Patrice, Finn, Ursula, Wendy and Pete (and certain Daisy and Mandy builds, certain Calvin builds too) are all more powerful and more fun true solo. I'd even say that Calvin is a really good solo investigator. Rex Murphy - His ability can sometimes be used to save actions in solo, but not often. Zoey is worse. A lot of Investigators struggel under the difficulty curve, Preston glances. Carolyn Fern - She has fantastic card access and her resource economy and tankiness is also quite great. Action Survivor: Some of the investigators have some training for what they are dealing with.But mostly, as is common for these types of horror … Browse the cards and the thousand of decklists submitted by the community. Arkham Horror (Third Edition) is a cooperative board game for one to six players who take on the roles of investigators trying to rid the world of eldritch beings known as Ancient Ones. Thank you so much. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. The Forgotten Age 4: Finn Edwards: The Bootlegger: Rogue : Investigator The problem is the myhtos cup for every scenario. This tier is balanced mostly around 3 players, but i’ll cover the solo aspect of the game. [Spreadsheet version for quick reference] (https://docs.google.com/spreadsheets/d/1Euz3_sJFZZvTRVhy_aJgSKRzcc0Eu0tr5tq6dYVSpUY/edit?usp=sharing). EDIT. 5 intellect is nice, but Daisy's big challenge in solo is enemy mitigation. (F tier) - Investigators who have challenges that makes solo play much harder than it probably should be. Diana is however slower to ramp up than other Mystics, so you'll have to utilize her 3's in other stats for the first few rounds. Unspeakable evil waits in the space between moments and just past the veil of our existence, and investigators must work together to unravel the mysteries of the Ancient Ones, risking … Lots of people mantion Wendy as super strong for solo. But even then you can do solo play with basically anyone, and be successful. Core Set 2: Dexter Drake: The Magician: Mystic : Investigator: Sorcerer. Investigator Starter Decks. Very nice!! ... Each investigator starts with a certain list of possessions, including a specific amount of … Yorick can sometimes have a hard time getting clues but if you build his deck right he can be very consistent. Still, a good fighter and cluer with decent action compression options. Diana Stanley - Super resilient and has a nice built in economy engine. I ultimately failed, but it was my first attempt at true solo and I made some mistakes. More on topic for this list in general is that I think it overstates how rigid the rankings are given that you know both the scenario and display before picking characters, especially in a solo game. Jacqueline Fine 28: Azure Flame: Mystic : 3: Asset: Spell. Leo Anderson - 4 will is very nice, and his ability and Rogue splash help him with compression and economy (and therefore consistency) quite a bit. Prepare to investigate eerie, suspenseful, Lovecraftian mysteries with up to three other players (or solo!) I went over all 24 investigators (and 4 re-works) individually, their beast assets, stats, skills and roles; and determined wether they were good, how they compared to others, and how they fed into the main wains to win at this game: -Having strong relevant stats (Lore, Strength and Observation).