If you want to really upset the above mentioned Eldar then this power adds 6″ to your contagion giving you an impressive aura of -1 T. The Death Guard have had quite a few changes across their rules, so let’s take a look at what has changed compared to the previous book and see how they stack up now! Combined with his Host of Plagues ability giving him a choice of one more Warlord Trait from among the six Plague Companies, heâs stuffed to bursting with special rules to terrorise your opponents with. You can decide to give your characters a Chaos Boon instead of granting them a battle honour, leaving the results of their fate to Nurgle himself! Today welcoming you into the Hivemind and sharing with you all my first thoughts on my favorite 40k faction in 9th edition, The Tyranids. But before that, weâve got a new tidbit for you. It has a weapon but at 6″ range I can’t see anyone getting anywhere close to it! You now can only give him wings or a Plague Spewer with the wings now only increasing his movement to 10. Change ), You are commenting using your Google account. Contrary to some rumours going around still have a 4+ inv save. Qty. Have lost their old bodyguard rule, instead they work like the Necron Murder Buckets making any character with 9 or less wounds untargettable – no more taking hits for Mortarion! First up, is their Inexorable Advance ability. Death Guard Combat Patrol. Continuing on from the Codex releases that followed the launch of Indomitus and the 9th edition of Warhammer 40,000 it is now the turn of Chaos to get their attention, and this kicks off with one of the armies that got their previous Codex back at the launch of 8th Edition, the Death Guard. If you are a fan of the Elite Characters however you are in for a spot of luck with Foetid Virion, as they can now be taken 3 to an Elite slot in a similar way to the Necron Crypteks, giving you more space to take more fun stuff! DEATH GUARD WARGEAR LISTS Some of the units you will find on the following pages reference one or more of the following wargear lists (e.g. Death Guard 9th Edition Codex News? The new Death Guard codex is available to pre-order soon, and weâll be giving you a sneak peek at some of the new rules found within this diseased tome before itâs released, so make sure that you come back soon. Fans of the classic Nurgleâs Rot ability will also be glad to see the debilitating clouds of pathogens return with the all-new, all-disgusting Contagions of Nurgle. Core unit, Much improved with 4 attacks each, Toughness 5 and disgustingly resilient. The Death Guard get access to a list of 6 Warlord Traits from which you can pick. Grandfather Nurgle has also blessed them with an extra point of Toughness as well as granting them the Remorseless and Contagions of Nurgle abilities. All we are saying is give ITC exploitation a chance? I feel he is the best unit in the book, but still needs to be careful against things such as the Nightbringer! When you consider that Plague Marines, Death Guard Possessed, Blightlord Terminators, and Deathshroud Terminators also gain an additional Wound in the new codex, it makes the legion a true force to be reckoned with. In the Unification Wars the XIVth Legion quickly developed the use of tactics and methods of warfare that their ironside fore-bearers would have found familiar. I really like this model and really want to like its rules, but for 75 points I’m struggling to fit it in any list. Can still be useful for making it impossible to shoot your supporting buffing characters like the Plague Surgeon. Due for release in late 2020 but fittingly delayed due to the current pandemic, the brand new Codex Death Guard for the 9th edition of Warhammer 40,000 is finally in our grubby disease ridden hands! This is the old Disgustingly Resilient – a 5+ shung against losing wounds! We are open everyday from 11am to 7pm for both walk in and curbside services. They have lost their fog ability that granted them a -1 to hit aura, but have gained WS, BS, Wounds and Attacks making them much more reliable now! The Icon of the despair now causes a mortal wound of a 4+ for each unit in engagement range at the morale phase, they also get a Sigil of Decay that makes any bolt weapon hit of 6 auto wound for the unit, this is a great little 10 point upgrade! Dawn of war "like" edition: as seen first in the Space Marine codex, there can only be one QG per type usually (ex: one chaplain, one apothecary, one techmarine but 2 lieutenants); Chaos warbands can only have one chaos lord but multiple sorcerers available (as seen in the Death Guard Codex), lots of upgrades for the characters and the troops, "fewer relics" but more ⦠Daily coverage of the tabletop wargaming industry feature breaking news, and in-depth breakdowns for the hobbyist and competitve player alike. Followers of the Death Lord. In addition to this written review I have also filmed a video review on YouTube going through the entire 2021 Codex, so make sure to check that out below! These rules will be undergoing a few changes with the release of the new codex, including opportunities to bring further Contagions of Nurgle into play. When using his manreaper you can now choose between two different profiles for 6 powerful attacks or 12 weaker ones. Speaking of the Contagions of Nurgle, we mentioned last week that each Plague Company will have its own special brand of âgiftâ to bequeath unto their Warlord. The Death Guard are the greatest champions of the Plague God, Grandfather Nurgle, his favoured spreaders of his bounteous gifts. Operating in the role of heavy infantry, they were experts at survival, endurance, ⦠Corrupted by the powers of Nurgle, the children of Mortarion grow bloated with filth, their unnatural resilience lending to their tenacious trench warfare abilities. Their Relic allows the wielder to reroll all hits and wounds too! We were lucky enough to be sent a copy a little early by Games Workshop, so settle back as we take a look through the new Codex and explore all its disgusting delights! Check back everyday as new leaks and rumors for Warhammer 40k Death Guard 9th edition codex will be added, without notification. Warhammer 40,000 9th Edition FAQ The New Warhammer 40,000 Your Questions Answered! The Death Guard also still get their Space Marine equivalent bolter rules allowing them to get the benefits of rapid fire in half range, if they stay still or if they are a terminator. platform from which to lunch your contagions into the thick of the enemy army. A couple on objectives in the midground could be an option, but that’s eating into your already tight points. Combined with Plague Weaponsâ ability to re-roll wound rolls of 1, your Core units will have an easier time than ever inflicting a barrage of wounds that bypass the flimsy armour of the Corpse-Emperorâs teeming masses. Or if you rather your reviews in text form then make a fresh brew and read on! Trade properties we cover include Warhammer 40k, Star Wars Legion, X-Wing, Armada, Desitny, Star Trek, Forge World, X-Men, Age of Sigmar, Gundam Wing, Horus Heresy, Dragonball Z. This is a brilliant Manreaper that does additional mortal wounds for each wound of 6, A one use item that does a splash of mortal wounds – too situational for my liking, This is an interesting item that makes an enemy unit unable to fall back on a 2+ for the rest of the game – good for getting a threat tied up by all the poxwalkers in the world, Gives the bearer an additional 3″ on their aura abilities – pretty good option for some characters, Gives a caster an additional psychic power and a once per battle heal, A Tallyman only relic that gives him an aura giving core units exploding hits with ranged weapons, feel this would be good in a Plague Marine heavy force combined with some of the other buffs you can throw out, This essentially gives the Foul Blightspawn his old rules back (he now only selects a single model to fight last) in making all units within 6″ unable to fight first regardless of special rules, 2+ save and if you wound him you take a mortal wound on a 2+, A really scary +2s AP-3 Dam2 sword that counts each model killed as 2 for combat attrition, good combined with some of the leadership and attrition manipulation abilities in the book. Home » 40k leaks » Death Guard » Warhammer 40k » Updated with Deadly Pathogens- Death Guard Leaks. Mutant Strain – This buffs poxwalkers with a chance of doing damage to them, each hit of 6 does a mortal wound on top of any other damage, however each hit of1 does a mortal wound to the poxwalkers at the end of the fight (Though they could potentially shrug this as we will see later! Visit us instore or you can check it out on our website. Contagions are a fun new mechanic, though outside of a stratagem it is a shame the really interesting ones are tied to your Warlord – that said, I can see a lot of people bringing Mortarion as their Warlord as he is certainly very tasty and gives you a resilient (daemonically so!) Finally their relic allows you to give an objective marker contagion, making it a -1 toughness node, or even a mortal wound vendor when combined with the above warlord trait. Look upon them and see the signs: pus seeping from festering wounds that never heal; miasmic smogs of corrosive, stinking gas hanging thickly in the air wherever Nurgleâs chosen tread; the wriggling, lamprey-mouthed tick-leeches that clamp on ⦠When this is the case, the unit may take any item from the appropriate list below. I really like this guy now, he can heal D3 wounds to a wounded Bubonic Astartes model each turn and gives all Bubonic Astartes units within 3″ a 6+ wound shrug. Youâll no longer have to worry about the fickle dice gods abandoning you at a crucial moment. Back in December, we gave you a first look at the new datasheet for Mortarion â check it out if you havenât already â but many questions were left unanswered.